diff --git a/src/components/Accordion.astro b/src/components/Accordion.astro
index 44b517a..9708e81 100644
--- a/src/components/Accordion.astro
+++ b/src/components/Accordion.astro
@@ -16,19 +16,22 @@ const { institution, qualification, grades, isOpen = false } = Astro.props;
- {institution}
-
+
{qualification}
+ ++ {institution} +
{entry.data.title}
{entry.data.role}
-- Hi, my name is Troy and I’m a student 3D artist studying on a BA - (Hons) Game Arts and Design course in the UK. -
-- In 2019 I began experimenting with Blender after having used various - 2D art applications such as Adobe Photoshop for over 5 years. After - making this change, I realised that I have a huge interest in creating - 3D graphics for video games and TV. At the moment I am working on - expanding my skillset to encompass other areas with a focus on - lighting and rendering techniques in relation to environment art. -
-- My current portfolio of work can be found on my website at: - troylusty.com/projects. -
-+ Hi, my name is Troy and I’m a student 3D artist studying on a BA (Hons) + Game Arts and Design course in the UK. +
++ In 2019 I began experimenting with Blender after having used various 2D + art applications such as Adobe Photoshop for over 5 years. After making + this change, I realised that I have a huge interest in creating 3D + graphics for video games and TV. At the moment I am working on expanding + my skillset to encompass other areas with a focus on lighting and + rendering techniques in relation to environment art. +
++ My current portfolio of work can be found on my website at: + troylusty.com/projects. +
- My specific chosen area of focus is design, lighting, and rendering - focusing on 3D environments within software such as Blender and Unreal - Engine. Using either real-time or offline rendering techniques. In - addition to this, I am also very interested in web development. -
-+ My specific chosen area of focus is design, lighting, and rendering + focusing on 3D environments within software such as Blender and Unreal + Engine. Using either real-time or offline rendering techniques. In + addition to this, I am also very interested in web development. +
+