85 lines
2.9 KiB
Text
85 lines
2.9 KiB
Text
---
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import Layout from "@layouts/Layout.astro";
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import { CV } from "@consts";
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import Work from "@components/Work.astro";
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import Education from "@components/Education.astro";
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import Skills from "@components/Skills.astro";
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import { Icon } from "astro-icon/components";
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import Link from "@components/Link.astro";
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import Prose from "@components/Prose.astro";
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---
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<Layout title={CV.TITLE} description={CV.DESCRIPTION}>
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<section>
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<div
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class="flex flex-col items-start justify-between gap-6 md:flex-row md:items-center"
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>
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<h1 class="animate-reveal break-words text-4xl font-medium opacity-0">
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Troy Lusty
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</h1>
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<div
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class="mt-4 flex flex-col items-start gap-2 text-lg text-tertiary md:flex-row"
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>
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<div
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class="flex animate-reveal items-center gap-2 opacity-0 [animation-delay:0.3s]"
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>
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<Icon name="mdi:email" />
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<Link href="mailto:hello@troylusty.com">
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<p>hello@troylusty.com</p>
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</Link>
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<Icon name="mdi:web" />
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<Link href="/">
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<p>troylusty.com</p>
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</Link>
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</div>
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</div>
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</div>
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</section>
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<section class="mt-16 animate-reveal opacity-0 [animation-delay:0.4s]">
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<Prose>
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<h2>About me</h2>
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<p>
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Hi, my name is Troy and I’m a student 3D artist studying on a BA (Hons)
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Game Arts and Design course in the UK.
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</p>
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<p>
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In 2019 I began experimenting with Blender after having used various 2D
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art applications such as Adobe Photoshop for over 5 years. After making
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this change, I realised that I have a huge interest in creating 3D
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graphics for video games and TV. At the moment I am working on expanding
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my skillset to encompass other areas with a focus on lighting and
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rendering techniques in relation to environment art.
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</p>
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<p>
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My current portfolio of work can be found on my website at:
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<a href="/projects">troylusty.com/projects</a>.
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</p>
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</Prose>
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</section>
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<section class="mt-16 animate-reveal opacity-0 [animation-delay:0.5s]">
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<Prose>
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<h2>Education</h2>
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<Education />
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</Prose>
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</section>
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<section class="mt-16 animate-reveal opacity-0 [animation-delay:0.6s]">
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<Prose>
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<h2>Skills</h2>
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<p>
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My specific chosen area of focus is design, lighting, and rendering
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focusing on 3D environments within software such as Blender and Unreal
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Engine. Using either real-time or offline rendering techniques. In
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addition to this, I am also very interested in web development.
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</p>
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<p>Please note, this skills section is a only placeholder.</p>
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<Skills />
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<ul><li>Full drivers licence for cars and motorbikes</li></ul>
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</Prose>
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</section>
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<section class="mt-16 animate-reveal opacity-0 [animation-delay:0.7s]">
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<Prose>
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<h2>Experience</h2>
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<Work />
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</Prose>
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</section>
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</Layout>
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